5/30/2023 0 Comments Fire emblem echoes forge![]() 2 might > 0, but basically sell it once you can. **Iron Sword:** Gotten early on both routes, this sword is basically equipped if you have nothing better to equip, as it's not worth forging up or using for it's skills which are not worth it. There are actually a lot of swords that need to be adressed, though only two are truly viable for forging. Should you find any, you should either turn them into a killer bow (silver bow), or just sell it for extra money (blessed bow and every other misc drop). You do not get them before forging becomes available and once it does, Killer Bow outclasses every single one of them. **Literally every other bow:** There is no point. It is rather expensive to upgrade but well worth the price and should always be one of the top forging priorities. And to top it all off, it has Hunter's Volley, which means speed is mostly a useless stat beyond not getting doubled on enemy phase by some of the enemies. It's unassuming before upgrading, but fully forged it has 9 might, 90 hit, 30 crit and 2 weight. **KILLER BOW:** This is the best weapon in the entire game. Heavy Draw is nice if you get it for the added damage but this bow is essentially dumped as soon as forging enters the picture - it can be evolved to a Silver Bow, which in turn evolves to. ![]() It has base 65 hit, the 3 weight can cause some real doubling issues and god forbid there is any terrain on where the enemy is standing. **Steel Bow:** It is the first bow you get on Alm's side and it's not as good as Iron. You can keep it even after the god bow enters the stage and use it as an off weapon on the second bow knight, while trading the god bow for player phase. It's accurate, light, gives the added range, available early, Curved Shot really helps with early hit rates and is really cheap to upgrade - just for 50 silver you could make it have 5 might 85 hit 2 weight. **Iron Bow:** This is actually the second best bow in the game. Starting with this weapon type because it is the easiest to describe. Just so everyone is following along, I recommend looking at the Serenes Forest page for Echoes - specifically the weapon stats, forging and combat arts/skills pages, as I will be heavily referencing them. In this post I will attempt to cover all the relevant weapons both before and after forging is available, as well as give an optimal forging order for both routes. Haha no what did you expect, a good game? ![]() So did this make more weapons usable, create a game where multiple weapon choices are possible or perhaps fix some of the underwhelming ones? In addition, most weapons also got a set of Combat Arts, which are skills that can be activated on player phase that cannot double (unless the effect is brave) and have a variety of different effects and boosts for an HP cost to use. One of the biggest additions in SoV was forging, which either allows you to enhance a weapon's stats in set intervals or change a weapon into a completely different one, both at a cost of the new Silver and Gold Marks. ![]()
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